I'm the producer and studio manager of indie studio Midnight Hub. Right now we're working on our upcoming horror game "Lake Ridden. Before co-founding Midnight Hub I worked as a game developer at various studios like Paradox and Tarsier. I enjoy taking a beer with my friends, working out and petting dogs! Cheers!
We're working on a demo of Lake Ridden! The game is pretty much white boxed already, but the demo will help us get some feedback on the look, design and...
dev blog #8 - we’re working on a demo!
How to use the environments in a game to help tell the story and amplify the gameplay! New screenshots and updates about Lake Ridden!
dev blog #7 – exploring lake ridden’s environments
Do you want to start a game company? Here are five tips that has helped us when we founded Midnight Hub!
how to start your game company: 5 tips!
Reference photos are of great use when you're looking to bring an entire world to life! In this blog post we talk about how we use reference photos for...
dev blog #6 – lights and shadows in lake ridden
Time for a whole batch of fresh screenshots from Lake Ridden! We're working on the textures and lights of the game at the moment.
dev blog #5 – visual development of lake ridden
We got our second financial backer! This time it's an Apple Design Awards Winner! Henrik Johansson represents half of the super successful mobile game...
midnight hub teams up with apple design awards winner!
Here's some handy tips on how to approach bottom-up game design, using examples from our upcoming game Lake Ridden, written by Johan, our creative director...
dev blog #4 – bottom-up game design
We're making great progress on Lake Ridden! Here are some fresh snapshots on the state of the game!
dev blog #3 - lake ridden progress!
Here's some great, hands-on tips on how a mid sized indie studio makes their games. Our game Lake Ridden is a story driven first-person horror game, set...
dev blog #2 – a hands-on guide on how to make games
Here we give you 10 great tips for when applying for a job in the video games industry! Our game Lake Ridden is a story driven first-person horror game...
10 tips when applying for a games industry job
Making an automated system that builds your game (instead of making builds manually) is a huge advantage! In this developer blog post our lead programmer...
dev blog #1 – automate your build process!
Knowing how to display your art is crucial if you wish to land a job in game development! Here are some handy tips from our art director on how to make...
how to make a kickass game art portfolio
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