Thank you! ..and for your support! :D
Thank you! ..and for your support! :D
Graphic palette looks dope! :)
Judging from the gameplay: I think the gameplay would really benefit from using analog controls for shooting direction, having rapid fire and a less annoying shooting sound.
Thank you! Do you mean the beginning or the end of the trailer? ;)
Ohh my god.. i accidently downvoted your comment.
I guess i am not good at building a fanbase.. ;)
sorry for that.
Haha.. yes i meant that! :)
My explanation was a bit confusing.
Hey.. thank you! Yes the friendly damage of NPCs was a bug first but it turns out it feels very natural and rewarding, when you dodge a fireball which destroys the poor troll following you. You can also utilize any AOE damage and range attacks in general.
A hidden shrine just in the right moment!
Good question.. I thought about just have the control/perspective change as selection in the options. What perspective would you prefer?
Hehe, thanks for that :) ..well actually i see the comparison as a compliment of my work.
Hey.. thanks! :) I want to integrate 3rd person controls (like in Darksiders) in the PC Version of the game.
Hey, i apreciate your comment. Yes the models are inspirated by Warcraft3 but i created, textured and animated them all myself.. much likeness comes from low polycount and comic stylization
No problem :D - i just read: collecting runes (check), combos (check), procedural generated levels (check), same generation principle (double check). Only want to add: You should abandon the procedural generation - instead craft challenging fortresses with enemies setup by hand. The procedural approach has too much disadvantages... and trust me i am in year 3 of development now and i know what i am speaking about. ;) Looking forward for you game and will sign up as alpha tester ;)
Well may i ask if you got some of your inspiration from my game Runic Rampage? - just curious! :)
Thanks for your feedback! I have updated the chestpick screenshot and corrected the pumpkin description.
Tanks for your feedback and corrections! I'm no native english speaker (i am german).. sorry about the mistakes. Before i publish the game the whole localization will be done by a professional. But i will reread my news more often now ;).
Thanks all! :D
Thanks for the crits.. you are right about the torso! maybe I will revise it later, when I have completed all the other units on my never ending todo list ;)
RunicRampage
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I like a good brawl, drinking strong beer, eating good food and cheering to blondes!