The bloom is really bright in this map, yeah. I didnt put a skyline or lots of things in the background and those will make the bloom much less obvious. Also, the sky is a bit bright too, if i make it duller then the bloom will be less noticable ;)
This isnt a real level, I was just testing some texture and bloom features :P The inside area was just an afterthought and yeah it looks rubbish and really low detailed (you can tell by the fact the walls are just one face with a texture slapped on!)
The video is low res, in game the textures are all 512x512. I think the textures work alright on things like outside walls:
I29.photobucket.com
I29.photobucket.com
These are just 1 face with a basic texture stuck on, so I think they look alright for the most basic a wall can be :)
But yeah, I think they look better for little detailed things like crates and boxes:
I29.photobucket.com
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