Thanks man.
New patch that was released today should have fixed that issue.
Hi @piwodex we'll be adding more resolutions with the next patch.
Many thanks for the feedback man. Looking forward to hearing your thoughts once you have finished the game.
Thanks @Judicat0r it's taken us a while to settle on a design but we are happy.
Ok, so to lay it out for you guys.
Bottom Left: Currently equipped weapon and ammo count
Top Left: Battery meter
Top Right: Health
Top Centre: Light meter
That is gorgeous, reflections from the floor look brilliant and the lighting is spot on.
Loving the updates guys, keep them coming :-)
We are currently between YouTube channels at the moment. We plan to resolve this problem soon. Below is the Twitch link.
Hi,
Thank you for your concern. Rest assured we have been meeting ourselves coming back marketing this game. We have not mentioned to much about the Oculus Rift as we know that is a stretch goal. Currently there is no game to review for YouTubers however we will be living streaming development of the game soon via our Twitch TV channel.
Don't forget to check out our Kickstarter pledge running this month ;-)
We'd say System Shock and Thief series along Dead Space series mostly
Unreal Engine 4, the only real professional choice. No, I don't work for epic games, it is just that I've been level designing since unreal 1 days, where unity wasn't even in the notepad by then
Yes, you know, it a must for stealth game. We do our best to facilitate the physics engine
Who says he is being "worked on". Maybe he is meditating or receiving foot massage:)
Thanks man, we took a lot of time in the design aspect of these.
Can't say I have played it man. I will check it out :-)
Thank you @gogolino it is greatly appreciated
Thanks John, we hope it plays out well, were currently deep in testing of our AI and current infected animations.
Pulsetense
Pulsetense Games joined
Pulsentense Game is an independent video game production team with members from all around the world. The studio is currently working on its first game, Solarix. We specialize in the use of Unreal Technology to create realistic world whilst offering compelling game-play and engaging narrative.