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Comment History  (0 - 30 of 67)
Naitguolf
Naitguolf - - 67 comments @ LZSPlay

Hey! How are you doing?

I remember you did a wonderful gameplay on one of the earliest version of Hollow Hills, and I wonder if you are still active?

If so, please let me know, I would love to give you a free key for the game Road to Hollow Hills. Still no released yet, but the demo is available on Steam, so you can keep track of it and even play dev version of it (of course the demo too if you like!)

Link on Steam (is also available on Itch io too)

Store.steampowered.com

Cheers!

-Nacho

Good karma+1 vote
Naitguolf
Naitguolf - - 67 comments @ Road to Hollow Hills on Steam

Hi guys. Anyone interested to play an early access of the demo, please go to www.nightwolfgames.com and request a demo!

Cheers,
-Nacho

Good karma+1 vote
Naitguolf
Naitguolf - - 67 comments @ What is going on here? Hollow Hills 0.82?

Many thanks! I just updated the news with more info. I hope you can enjoy the new features soon!

Good karma+3 votes
Naitguolf
Naitguolf - - 67 comments @ Hollow Hills v0.81b

Many thanks! Indeed we love Ilent Hill. But not only what it is, but what it does represent to us. To me, very special nights playing with my sister in our old PSX. So this game is a lover letter to that moment. A little rought at the moment, but I think is going better and better. Next version is very close! New amazing music, and more! Thank you for playing!

Good karma+1 vote
Naitguolf
Naitguolf - - 67 comments @ Hollow Hills v0.81b

Hi! Many thanks for the report! I will look after that annoying bug!

Good karma+1 vote
Naitguolf
Naitguolf - - 67 comments @ Road to Hollow Hills

Many thanks! Lovely your gameplay, it help me to spot few things! Keep it going!

-Nightwolf

Good karma+2 votes
Naitguolf
Naitguolf - - 67 comments @ Road to Hollow Hills

Hey, many thanks for your kind words! Yeah, I truly agree more work needs to be done in the SFX deparment, and I will take note for the next releases!

Good karma+1 vote
Naitguolf
Naitguolf - - 67 comments @ Hollow Hills v0.81

Update 0.81b released!

Good karma+1 vote
Naitguolf
Naitguolf - - 67 comments @ Hollow Hills v0.81b

Updated to 0.81b.

Many issues fixes, and several improvements across all the three levels. Now is possible to tweak the difficulty ingame, have activate some hints, even deactivate auto-aim in a few new options in the settings pannel and more. Take a look if you already played the previous 0.81a.

Happy weekend!

Good karma+2 votes
Naitguolf
Naitguolf - - 67 comments @ Hollow Hills v0.81

Hi!

I am actually preparing the next version. It will include mostly bug fixes, and several improvements based of the all always usefull gameplays. Thank you guys!

Besides, they are a few aditions to the game, more options, and a couple of new small suprises here and there for those who already finished the previous demo.

If all goes well, the update will be tomorrow. So, happy weekend!

-Nightwolf.

Good karma+1 vote
Naitguolf
Naitguolf - - 67 comments @ Hollow Hills v0.81b

Hi Aquareon. Many thanks for your suggestions and honest review. As is a beta/alpha, that's the moment to fix and tweak to make it as fun as possible!

I will upload in a couple of days a new version with several fixes, and tweaks (plus a couple of surprises, nothing mayor though) I might add a difficult selector too (for now, is like Hard mode) I know the actual beta kicks immediately, but as is a short demo, I need to test the combat system as soon as possible to receive invaluable feedback, as you made yourself. Again, thank you very much.

Good karma+1 vote
Naitguolf
Naitguolf - - 67 comments @ Hollow Hills v0.81b

Thank you for the testers! Working on the next patch to continue to add camera control for thirdperson non-fixed camera, and first person mode!

Good karma+1 vote
Naitguolf
Naitguolf - - 67 comments @ Hollow Hills v0.81b

Updated to 0.81a, fixing a couple of minor bugs.

Good karma+1 vote
Naitguolf
Naitguolf - - 67 comments @ Road to Hollow Hills

You can get the new updated version!

Good karma+1 vote
Naitguolf
Naitguolf - - 67 comments @ Road to Hollow Hills

0.81 is ready to download! Enjoy it! And thanks for playing!

Good karma+1 vote
Naitguolf
Naitguolf - - 67 comments @ Road to Hollow Hills

Maybe not the end, but the start of 2020!

Good karma+1 vote
Naitguolf
Naitguolf - - 67 comments @ Road to Hollow Hills

Yeah! We are still working on it but only when I have some free time! I am aiming a new version for the end of this year. Game now is even more closer to the classic survival horror, but we will see what the end of 2019 has to offer! :)

Good karma+1 vote
Naitguolf
Naitguolf - - 67 comments @ Road to Hollow Hills

Sure! I am working on it. Very slowly though!

Good karma+1 vote
Naitguolf
Naitguolf - - 67 comments @ Road to Hollow Hills

Thank you! Working hard as hell to have a next release to be very proud of it, and hopefully all of you will enjoy!

Good karma+3 votes
Naitguolf
Naitguolf - - 67 comments @ Road to Hollow Hills

Hi. How unfortunate. Well I hope this can help to you. If you access to console (tilde key, the key to left of 1) You can change the GFX values:

From official UE:
Docs.unrealengine.com

r.PostProcessAAQuality 0
r.ScreenPercentage 50
sg.ShadowQuality 0
sg.TextureQuality 0
sg.EffectsQuality 0

Adjusting the Anti-Aliasing quality level using the r.PostProcessAAQuality console command will adjust the quality of which ever Anti-Aliasing method you are using (FXAA or Temporal AA). For either Anti-Aliasing method, a value of 0 used with r.PostProcessAAQuality will disable the effect. For FXAA, the effect of values 2, 4, and 6, can be seen in the above image; the smoothing of jagged edges becomes better and better. Values above 6 have no effect. For Temporal AA, there is a trade off between fill speed of the effect and quality, the higher the value you use. r.PostProcessAAQuality 2 with Temporal AA is fast to settle but jitter caused by the effect will be more pronounced. r.PostProcessAAQuality 4 will settle slower but will not jitter.

Please let me know if that helps.

Good karma+1 vote
Naitguolf
Naitguolf - - 67 comments @ Road to Hollow Hills

Hi. Its too soon to reply this. For PC is probably possible.

Good karma+1 vote
Naitguolf
Naitguolf - - 67 comments @ Road to Hollow Hills

Hi! Did you try to install the redist that is actually included on the .rar file? Please try the one on folder: Engine\Extras\Redist

Good karma+1 vote
Naitguolf
Naitguolf - - 67 comments @ Hollow Hills v063

At download now button.

Good karma+1 vote
Naitguolf
Naitguolf - - 67 comments @ Road to Hollow Hills

Until the article is authored, you can go to files a grab a new different teaser, using ISP features!

Good karma+1 vote
Naitguolf
Naitguolf - - 67 comments @ ISP - Game Sample

Library will be on sale 50% until 1 November! So go for it!

Unrealengine.com

Good karma+1 vote
Naitguolf
Naitguolf - - 67 comments @ Road to Hollow Hills

Now you can purchase the library we will using to develop Hollow Hills!

Unrealengine.com

Help us with the library, as with its money will help to develop Hollow Hills!!!

Good karma+1 vote
Naitguolf
Naitguolf - - 67 comments @ ISP - Game Sample

The library can be purchased now on Epic Marketplace!! You can easily make new games like this, or tweak the sample game :)

Unrealengine.com

Good karma+1 vote
Naitguolf
Naitguolf - - 67 comments @ ISP - Game Sample

Interactive Started Pack will be released on September 28th at Epic Marketplace!!

Good karma+1 vote
Naitguolf
Naitguolf - - 67 comments @ QuestZal

Ey, for a demo is not bad at all! I hope for new levels and enemies!!!

Good karma+1 vote
Naitguolf
Naitguolf - - 67 comments @ Road to Hollow Hills

Not at all!! We are working heavily on a new version and to announce something great!

Good karma+1 vote