They are so cute :)
They are so cute :)
Indeed :) Painted based on appearance of one the friends of mine (Sev).
It depends on:
• some random universal game session constants (like Planck units for various universes);
• your STATS and skills;
• your alignment and her mood;
• rolls you conduct;
• your quests and lore/records by the time you met her;
• dialogs you've performed with Ivy, Quanton, before/during/after finding Keren.
Kidding Animation for buzz: Skfb.ly
Yeah, sure: Youtube.com
Thanks, badrobit. I am glad you've paid attention to such detail. I've received PM on Kickstarter from our fan and backer Sebastian who's an Aerospace Engineer. He pointed on that possible issue as well. I hope he will become our science consultant (aerospace engineering) for the project.
Yet do we still discuss it. The case is (why I put those solar panels right that way):
• The solar batteries are not the only power source for the station. There is a nuclear poser source as well. Though, I still study proper solution based on SAFE (Safe Affordable Fission) and Small Reactor for Deep Space Exploration (both by Los Alamos National Laboratory) with the Trickling Cooler-Radiators. Russians develop them for their Nuclear Space Engine program: Popsci.com
Those Trickling Cooler-Radiators should be ready by 2020. Here’s the patent info: Russianpatents.com
• DSS maneuvering and solar panels position. Despite each c-Ring can keep rotation separately, in normal mode they do that in “coax rotors" mode: En.wikipedia.org
So in regular mode the station is like whirligig with a still shaft. The “bottom” is always facing Venus, while the “top” – to space. Each of the engine (solar based or nuclear based) can maintain the station’s operation alone.
Here is the discussion about it I launched several months ago on NASA’s reddit: Reddit.com
* * *
Though, it is just my current studies and the issue we discuss. So, please, if you have any relevant ideas or proposals (or maybe refs), don't hesitate to share, mate.
Thanks for rooting and patience, man.
What show do u infer?
//btw, check up that one in action Sketchfab.com
Hi mate,
I will post that article with useful intel for indie devs openly in a month. So, you don't need to do anything, frankly :)
Though, I would be appreciated if you add our game on Steam to your wishlist to track our updates and further such articles: Store.steampowered.com
And feel free to register on our official forum: Afterreset.com You might found extra useful materials there as well.
Oh... btw, if you develop some casual game, that report of mine might be helpful too: Steamcommunity.com
Only the best for After Reset RPG, only Marvelous Designer, 4k textures and PBR :)
Hmm, you're right.
Will fix that shader in game.
Hi sirjuanitoPRO. It is on Steam Early Access:
Store.steampowered.com
Wow... I had no idea you could do that in Fallout 2 0_0
Much obliged, guys.
Happy New Year BR!
Indeed. It looks like I forgot to put off some meshes within the trigger. Thanks!
Thanks for the warm worlds, Jetcutter :)
Thank You for your rooting :)
Going to include this link into coming patch news.
HOW THE AFTER RESET WOULD LOOK WITHOUT YOUR SUPPORT
In the previous update I said that right before the release of that patch I found our archives of various builds of the game showing how the game would look like without your support. I promised to share those dead-ends of the AR evolution with you for fun. All builds are playable under Windows. Fulfilling...
WASTED_Animations_test_3d-person-view: That was our test of animations and "Mass-Effect"-like 3d view camera. Running, jumping, etc. Wasted.
WASTED_Bad_level_design: That is how the level design of the Gyes Bunker would look like without your help. After the successful Kickstarter campaign I got into the level design myself – the results and differences you might see in the current build. Wasted.
WASTED_Box: That is the typical quality of the objects and items we received from most of the 3D modelers before you supported us on Kickstarter. Wasted.
WASTED_Character_and_animation: That is character design and his animation I used to receive by 3d character artists and animators. And yes, the author really named it as "BunkerLiver" :) Never accepted. Wasted.
WASTED_Enviromnet_modelling: That was the attempt to create proper elevator tile... Better, yes, but far from our current level. Very far.
Anyway, the author suddenly disappeared. It happens very often when you’re just a one-man indie and no one knows you. Some of the freelancers just disappear after 2-4 weeks of work. Others vanish with your prepayment. After the Kickstarter campaign that happened only twice (both with programmers in 3-6 weeks of work).
WASTED_Old_GUI_and_fog_test: That was the first test of old GUI before the Kickstarter when we experiment how would AR be in a multiplayer MOBA style. Wasted.
Drone_animation: Finally, here is three builds that we test Engine Drone animations before importing them into the game. I bet you’ll enjoy them and will be waiting to assemble and walk around with them in our future updates/patches. :)
Once again, thanks for your support and cheering!
MrNixon
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