That's great to hear!
Yeah sorry about those. I needed to pull them again as there is a small issue with hq icons. I hope to fix it quickly, then I can upload it. Apologies
Hang on, you deleted the dryfire script and still get this error?
Did you download the latest (v6) version?
Check the latest version (v6) 😎
AH yes. That is a good idea. Let me look into it to make recipes for them
Go for it buddy! Keep pushing. Don't give up. The first ones are the hardest!
Take ig good feedback from people and keep doing your own thing!
- did you download the latest (v5) version?
- are you playing with magRedux?
We have been working on all that for a long time and we are all still working at it. Party50 has released the current version we all enjoy now, knowing it's not perfect yet and many things will still come. Yet it will be the new standard. And the more people use and work on it, the faster and better progress we will have.
I for one will only work with 3dss moving forward as it delivers so many advantages for modding, despite the few cosmetic issues that still are there.
Thanks for tne patience! I strive to make it as good as I can with as little as issues as possible
No problem. My mod provides everything you need for the STG. It has no influence on other guns. Just delete cache on the first startup after installing the mod
Yeah it seems we have reached some kind of script saturation where too many scripts rely on the same callbacks and functions overrule each other. The latest version (v5) should have a script with better compatibility, but if it is still giving you issues, just delete it
Just delete the script for now. In the latest (v5) version the script should have better compatibility tho
Oh. Maybe there is a wrong texture reference in the world model. I'll look into it
Thanks for reporting this. I think it's a trader issue and a missing entry in the mags for one ammo type. Working on a fix rn
I think I know what might have caused that (trader inject files). Let me test and update the mod as soon as I can
No. Since the MK H and W were basically the protoypes that lead to the StG44 and from the outside are nearly identical to the StG. The most notable difference was that they fired from an open bolt (like the mp40), but this was abandonned in the mp43 design (last prototype before the StG) as it did not handle well the pressure of the 8mm kurz (compared to the 9mm luger).
Just download the latest version and follow the install instructions
can you post the crashlog here please
this was a bug in one of the earliest version. Make sure to get the last version :)
I have an updated script that I am testing right now...
Hmmm I am not sure why they would not show. I assume you have installed the mod as is and did NOT install my DX8 patch
Thanks! And I fully agree on everything you said regarding an assault weapon, yet that is not the definition of an assault rifle. Let's take something else to make a better example/comparison: all Rallye cars are racecars, yet not all racecars are Rallye cars. You keep argueing that a formula One car is a faster Race car than a Rallye Car (and I keep agreeing), but by definition it is not a Rallye car and will never be one. I might be better than a Rallye car in many racing aspects, but is still not a Rallye car 😎
What did you do that caused the error?
Dw, this is fine. The bad and verybad entries are requested by the engine, regardless if they exist or not. Look at other examples, like bas 338 federal
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Making LEWD guns and mods for S.T.A.L.K.E.R. Anomaly. Currently on a LEWD around the World Tour and so a tad bit occupied and under water.... If you want to buy me a Tourist's delight, go to my ko-fi page ko-fi.com/lun4t1c