Greetings,sir,can you please tell me how can I remove Action AI for Call of the Zone?
Please?
Greetings,sir,can you please tell me how can I remove Action AI for Call of the Zone?
Please?
No,it's not my project,I was just wondering is it compatible with your mod,I found it on a page of a guy who made it..Honestly,I didn't even try it,I'm currently playing it as it is,nothing changed,I just added footstep sound from Misery,that's all.
I'm glad you are working on your own branch,I hope we will see it soon.
Best wishes!
I found out it is actualy compatible,it's been updated to work with this mod
"UPDATE v1.3
Forgot about the proto exo that Rhons' equipped some Loners with.
UPDATE v1.2
This addon was not compatible with Rhons' NPC and armor expansion, and therefore not compatible with Rhons' static mod pack. It is now compatible with both.
However, it is not 100% efficient: there are armor and helmet combinations that the script does not offer helmets for, so you only get the armor where you could have gotten the helmet as well, or could have only gotten the helmet. I need some assistance to (finally) complete the addon. I can't get the .ogf viewer to work so I can't view the models myself.
It would be awesome if you would like to help out.
In \gamedata\configs\gameplay there are a bunch of character_desc_general_ files, one for each faction. These files contain NPC visuals, so what dudes look like in game. The script contains a list of which armors and helmets correspond to these visuals. A number of the visuals in the script only offer armors. This is because I don't know which helmets go with them. If you have a way of viewing the models, or just happen to know off-hand, let me know which helmets go with which visual so I can complete the addon.
Thanks in advance."
wow,that's awesome,good job man!
Hi,one question,is Outfit Marauder v1.3 compatible with this mod?
Almost 3 years passed since you decided to choose your own path.I hope zone treat you well,my friend.
ty sir :)
I apologize for not log in for a comment
ty sir,worked like a charm!
hey,just one more question,is it normal to spawn at the start of a game with an inventory full of weapons? does it have something with lua debug enabled? because I cannot start a game without it,it needs to be enabled
ty sir,enabling lua in launcher fixed a problem :)
hey,thank you for reply, Deathglobe suggestion helped me by enable lua in launcher :)
Hi,when I open a launcher and press new game,nothing happens,it doesnt open a game,I tried on AdvancedXRay,said cannot open file fsgame.ltx..any advice? there is no xrEngine.exe in bin folder,maybe that's the problem?
I can confirm that,enemies are so bullet spongy,you need to balance weapon damage or nerf enemy health.It took me a whole clip from Mosin Nagant to take one bandit down.Mod is cool but fix needed.
I'm sorry,I forgot to log in.
2023,still no english translation?
hey man,any news about mod? do you still working on it?
Any idea of release date? can't wait honestly :)
Mods Used:
AtmosFear V1.3: Moddb.com
Absolute Nature CS: Moddb.com
Absolute Structures CS: Moddb.com
Clear Sky Weapon Pack Redux 2.6.3: Moddb.com
Dynamic HUD: Moddb.com
Clean HUD: Moddb.com
Clean HUD No Minimap: Moddb.com
You just need to click on Read more...
PYP ? maybe he can help?
I will try now,was bussy this week,if something goes wrong,I will send you a log
yeah,I even download bin folder with that file from mega and applied it but still the same,weird.
here's my new error log,occur when trying to start a game from steam
Sorry,but I reinstall game and mod and all files was deleted.I will send you log if it happens again.Btw,do I need to apply patch from Mega.nz or it's already included in downloaded files?
lavandin25
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