I started free software development at 1997, worked on Gnome project and was the main author of Sodipodi (that later became Inkscape). Currently I am developing a 3D adventure game called Shinya and 3D posing/scene building application Khayyam.
Screenshot of Shinya tech demo. A meadow for testing grass shader and instancing - Dactylis glomerata monoculture with some Papaver nudicaule flowers.