Indie Developer & Tech Artist
The focus is on creating a setting and adapting it to suit that of a horror game, add a short story line and then add a few scares factors. Im trying...
learning by doing it
Decided to redo the terrain using a much better technique,
new terrain
Under Siege needs C++ Coder needed urgently to get it off the ground.
under siege needs c++ coder
A small update on how the environment is coming together. Hope you guys like it.
enviroment - almost done
Genral information about what is going on and another foliage update.
under siege - the indie moving to cryenigne3
Here are 2 tree models, each has its own variants.
foliage update
Might be a good time to reveal this project. With Indie of the year, this might be a great opportunity to get this game some quick publication.
under siege
A sneak peak of the texturing process on the arena.
arena texture progress update 1
After looking at the feed back I got form the last update, I decided to texture the weapons myself.
weapons retextures
A texture artist joined and textured the pugio, falcata and gladius.
weapons textured
After getting some requests for weapons to be in Version 0.01, I modeled them and here they are, The Gladius, Khopesh & Trident
weapons update 2
3 Down, 7 to go, as you might not know Version 0.01 will only feature 10 weapons, here it the Spatha, Falcata & Pugio
weapons update
I've Started Adding More Detail To The Arena and Some Traps.
arena getting detailed
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