Thanks for trying it out. I will see if I can make some of the transitions/blending smoother but Unity can be finicky with responsive animation transitions.
Thanks for trying it out. I will see if I can make some of the transitions/blending smoother but Unity can be finicky with responsive animation transitions.
I have chosen to make it open source, you can read about and download it on my site: Randomationmedia.com
It isn't really possible to achieve the exact same kind of physics with the same tightness. This is mainly because of the nature of the jumping and drifting mechanics.
I am considering uploading the source to this project soon.
Sorry but I am not offering the source right now.
No, there isn't enough content to justify putting it on the storefront, and I don't plan on continuing to develop it.
I suppose, but I can't continue to develop it alone. Right now it will serve as a portfolio piece to help me get a job.
CTR was the main inspiration for the mechanics of this game.
Thanks, Mario Kart 8 is a beautiful game so I appreciate the comparison. It has the aesthetic I was going for.
Thank you for the positive review on my game.
JustInvoke
Justin joined
Game and game asset developer.