WTF there is an update for LONG NIGHT! holy flying duck ****! will play this! thank you
WTF there is an update for LONG NIGHT! holy flying duck ****! will play this! thank you
This has been one of my most favourite moddb projects of all time, been following since this project started so many years ago. Thank you!
I'm working on that now :)
Thanks mate for playing, yes you are right and great feedback thank you. I have modeled a interior to fit the building you spawn at which the player can enter/exit. I also have completed the first mission and other scripts such as a save pick up inside the interior. Thanks again for playing!
hello from the future, 7 years to be exact, I have decided to update it for modern PC's
This is great, by far the most stable and enjoyably vice city multiplayer experience I have ever played. keeps me playing vice city :D
This looks fantastic! progress looks very impressive so far. Will be tracking, best of luck!
This project would look great with a Oculus Rift which is unity friendly :)
wow I Just started getting into this (been a massive AOE2 and HL fan) this is perfect! how hasn't this been on steam green light yet? great work guys!
PS
I know it's a long shot but could you guys possibly in the future add HL1 Grunts/black Ops, Nihilanth's race and Race X to the forces we play as? food for throught :D
Map B
P90
Stealth
Fortify/Survival
THIS LOOKS AWESOME!!! can't wait to play this.
(buried)
Will we be able to still play as Germans to kill polish? :D
FIRE HAZARD!!!! :P
The environment is looking better and better great work guys!
looks good so far kinda reminds me of this old VC project called Ped Rising - Pedrising.com sadly the project died at a late stage of development. hope you guys succeed in what you're looking for!!! :D
reminds me of 28 days later :D looking great so far guys!
bahaha that's excatly what it is... I can release a small patch when this version is released to mix up or change the zombie groups. ill see how things pan out first.
Hey mate, glad to hear you like it, i'm working on this other zombie mod for gta sa at this time called gta left 4 theft you can find it here - Moddb.com
Finished 10 more survival maps so 20 survival maps in total and some other stuff to be announced later.
did you download the very latest version 2.1 and install that onto a fresh (un modded) gta sa? that was a common bug crash in previous versions but is fixed now in 2.1
We don't use DYOM, we manually code using Sanny Builder 3 as our compiler.
There is also new pipe bombs and some custom weapons such as Joppers guitar.
no it's part of its moving animation but the hunter will be using a jumping/leaping attack animation which normal infected won't.
I'll have a look at that animation, only changed it because of the silly zombies talking at the start but its not needed now thanks for the info GianCarloF!
I'm not sure what you can do besides extract the the download again. trainers don't work with this mod, sounds like you replaced the .exe file I would copy the RCS mod .exe file back into the mod and see if that works.
Yeah I wasn't the one that came up with the name... prefer 28 days later too!
No sorry, there is a gta multiplayer mod but its not compatible with other mods specially with AI, which is a real shame.
" he suddenly raised his hands like I was robbing him, then he ran away XD" hahaha that's funny, not sure what happen then might do some tweaking to give the dealer a set of balls. as for the sounds, in the new version there is new sounds which are less annoying and not as constant. for now if you like you can download this file which replaces a file in the data folder - Uploading.com that will turn the zombie sound off. glad you like it 2.1 version 3.0 is in the works with many updates :)
Jimbo_Coight
Jimbo joined
GTA RCS creator.