A game discovery platform for developers, content creators, and journalists.
We’re continuing our series of collaborative articles with Jason Canam of Household Games, the studio and developer behind Way of the Passive Fist...
jason canam, household games: removing accessibility barriers
We got to talk to Andrew Allanson, one of the developers behind YIIK: A Postmodern RPG, to discuss their most recent release and learn a little bit about...
andrew allanson, ackk studios: life after yiik
This week on our blog, we talked to David Logan from Akupara Games. He discusses how their team gets creative when marketing the titles they work with...
david logan, akupara games: bringing passion and creativity to publishing
This week, we got a chance to talk to Zack from Mega Cat Studios to talk about developing retro games for new consoles, marketing physical games in the...
zack manko, mega cat studios: bringing physicality to a digital world
This week, we sat down with Alessandro Biollo from Ludus Games to talk about their upcoming title, The Last Friend. Alessandro discusses what it’s like...
alessandro biollo, ludus games: indie marketing and publishing
In our second developer interview of the year, we were able to talk to Michael Mendheim, developer of Mutant Football League. Michael shared what it was...
michael mendheim: from million dollar marketing budget to indie release
We recently came across an AMA thread on Reddit from Matt Raithel regarding Hive Jump’s recent release on Nintendo Switch and Xbox One. The tagline...
matt raithel, graphite lab: developing a brand you can build on
For our last developer interview of the year, we got to talk to Thor from Pirate Software to talk about how he left AAA to start his own indie studio...
thor, pirate software: leaving aaa to go indie
For this week’s blog post, we’re excited to share Oscar Brittain’s story. We were fortunate enough to sit down with Oscar prior to his multi-platform...
oscar brittain, desert child: doing a multi-platform release
Indie Boost is excited to announce its partnership with Game Jolt, which will provide paid opportunities to content creators on the platform.
indie boost announces game jolt partnership
Partnered content creators on Indie Boost can earn money doing what they love!
indie boost launches partner program
We got a chance to talk to Jakub Kasztalski from Unbound Creations about developing a sequel and incorporating community feedback.
jakub kasztalsk, unbound creations: developing a sequel
This week, we sat down with Curtis Campion, who is making Newfound Courage, to talk about telling relatable stories and the importance of inclusion in...
curtis campion, newfound courage: diversity and inclusion in games
We’re kicking off our collaborative article series, where we sit down with game developers and help tell their stories. The first installment comes...
wase qazi, megastorm games: community building through twitch
Indie Boost, a video game discovery platform used by press, YouTubers, and streamers to discover new and past published games, announces its first product––‘Boosts.’...
indie boost announces boosts
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