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Comment History
honkskillet
honkskillet - - 7 comments @ Powerup Demo

Been working on powersups, the last major system before I start balancing the game.

Good karma+1 vote
honkskillet
honkskillet - - 7 comments @ WIP images of Flower Princess

Goals! These are missions that you are given and include things like reaching a certain level or point total, or collecting certain tile combinations. Once the player achieves all the current goals, an item (hat/outfit/powerup/tile) will be unlocked and a new set of goals will be given.

Good karma+1 vote
honkskillet
honkskillet - - 7 comments @ WIP images of Flower Princess

The Game Over sequence in action.

Good karma+1 vote
honkskillet
honkskillet - - 7 comments @ WIP images of Flower Princess

A gif of the character outfit and hat selection interface showing just some of the possible combos.

Good karma+1 vote
honkskillet
honkskillet - - 7 comments @ WIP images of Flower Princess

This is an image from the gameplay. The top portion scrolls right to left. If the character left (as it is now) the game is over. To advance to the right and stay alive the player must match tiles into sets.

Good karma+1 vote
honkskillet
honkskillet - - 7 comments @ WIP images of Flower Princess

Work in progress image of the main menu scene. You can see which outfits, hats, powers and tiles you have unlock. You can also select your outfit/hat and flower tile. This is a WIP image.

Good karma+1 vote
honkskillet
honkskillet - - 7 comments @ Need for Sweet

This should have been called Need For Swede and prominently featured meatballs.

Good karma+2 votes