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Crazy Indie Game developers for mobile platforms, focusing on HTML5 and Android using GameMakerStudio

Comment History
gamelancer
gamelancer - - 8 comments @ Saving The Day

I like the decision to save 2P separately from 1P.

Consider adding a save file version number now, rather than later. In case later you decide to maintain save files, with different game versions. This has saved us lots of headaches and made it easier, even though maybe a bit verbose, to maintain game updates for different versions.

Recently we also implemented achievements for the first time in a mobile game, and realised that it has so much value to us as developers if they are chosen with purpose. You can actually get more out of them if you use them also as a means to track player retention, etc. And this made it worth our effort more as a nice surprise, since it gave us valuable player behavior statistics.

Man I've been following this game, and I think it is time you share a vertical slice demo - please. I know you said "soon" well, it cannot be soon enough!

Good karma+3 votes
gamelancer
gamelancer - - 8 comments @ Eye Candy And Easter Eggs

Love it! we want more!!

Good karma+1 vote
gamelancer
gamelancer - - 8 comments @ UI, UX And All That Jazz

This is gold! and it creates a better sense of theme and that there in fact exists this fantasy world which helps the player feel immersed in.

Good karma+1 vote
gamelancer
gamelancer - - 8 comments @ The Tools Of the Trade

Thanks, this is valuable insight.

Good karma+1 vote
gamelancer
gamelancer - - 8 comments @ Gloobies Lab

We have updated the game to version 2 on google play,
and going to the Electronic and Gaming Expo in Cape Town this weekend.
We will be join Make Game South Africa and popular titles like Desktop Dungeons and Broforce there...

Good karma+1 vote
gamelancer
gamelancer - - 8 comments @ Skein Vault

Hi Mark,
looking fantastic.

Where can we get a aplha copy to help you test?

Great stuff,
your friends from
Gamelancer

Good karma+2 votes
gamelancer
gamelancer - - 8 comments @ Would you want or use an app to track mobile indie titles?

Great idea, I mean we are all making apps and games for mobile already. It is where we play

Good karma+2 votes
gamelancer
gamelancer - - 8 comments @ Adventure Craft

Fantastic idea concept and mechanics and game perspective, I also tried to make similar game in 2014 as my first indie game called Meemo's Planet...but then it was a bit early in my game dev career, so I really know the amount of work you put in. Luckily we still going string with indie game dev at Gamelancer, and hopefull soon I will work on my game again. Similar concepts and look and crafting a Dont Starve slash Minecraft game...but themed for Wall-e the movie's plot in the first 5minutes of movie. Ayhows some feedback to your game:
Really great, love the screen shake, and PCG! I'd polish the font, or at least where you scale it since at places it is hard to read. Then also it was a bit difficult to collect sticks, to craft an axe.

I will keep my eye on this one, and if you want a beta tester, dont hesitate to ask.

Good luck with your kickstarter! I've shared some tweets on it for you on our @gamelancer account.

Good karma+2 votes