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Independent Developer focusing on Visual Novels and Casual Games. C++, C#, Unity, and RenPy tools.

Comment History
ewangrantham
ewangrantham - - 6 comments @ Project Gliese

Have now posted a very rough, but somewhat playable, alpha version of Project Gliese - Nawegr.blogspot.com

Good karma+1 vote
ewangrantham
ewangrantham - - 6 comments @ Project Gliese

I was quite happy to see that Project Gliese was featured on "Spotlight Sunday" on the Indy Game Blog "ladyWASD". Article link is:
Ladywasd.com

Good karma+1 vote
ewangrantham
ewangrantham - - 6 comments @ Project Gliese

Have just posted a short video showing the first talisman on the first level being captured. This also shows the first "bloom" from the capture. No soundtrack so you can hear my narration, but in actual play there would be some background music and a nice little trill when you make the capture. In each level there are multiple groups of talismen to be collected, and each group has it's own unique look as well as it's own unique bloom. It takes all the talismen for a level to be able to decode that level's message.

Good karma+1 vote
ewangrantham
ewangrantham - - 6 comments @ Project Gliese

Have a theme picked and the first "incidental" music for the first level. Please check them out and let me know what you think.

Theme Music:
Soundcloud.com

Level 1 ambient music:
Soundcloud.com

More music and more on the game coming up!

Good karma+1 vote
ewangrantham
ewangrantham - - 6 comments @ ewangrantham

OK, Project Gliese now can be reached a little more easily at the eponymous projectgliese.com. Not much there yet beyond what I have here, but that will eventually be where you can find the Web Player demo, etc. In the mean time, I am coding as fast as I can to get to a point where folks can start taking a look at more than screen shots!

Good karma+1 vote
ewangrantham
ewangrantham - - 6 comments @ Project Gliese

Will certainly keep it in mind. I'm anxious to get to a point where folks can play at least part of it myself!

Good karma+2 votes