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I work in the game industry as a 3D artist for about 6 years. Specialize in modeling real-time characters for video games production. In free time I develop my own games on Unity and try to study as many disciplines, as I can, such as: 2d painting, handpaint textures, scripting, rigging, animation e.c.t.

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Meeples, Madness and Modding jammed onto a space station