Updated 04/12/2015 22:37 UTC
Adjusted pathnodes and spawns (hopefully no more zeds getting stuck behind barriers)
Adjusted weapon spawns (previously some weapons on shelves were inaccessible)
Lowered store counters so that players can now jump over them
Added new portal spawns
Still to do;
Adjust or redo lighting
Fix zed's corpses falling through some roads
Combine meshes (hopefully this fixes issues with lighting and blood splatters)
Adjust pathnodes and add more spawns
Create a customization area separate from the main map
Add more decoration
Improve surrounding buildings, alleyways and facade
Add more ambient effects (sounds, emitters, flares etc)
DevilCortez
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