I am a hobbyist no-life who likes to make textures, 3D models, and game worlds. I don't play many games these days.
Some stone and concrete pillars that I had made in Blender, using an SMD that I built in Hammer as a scale reference. About 2 hours work including texturing.
I'm not aiming for photorealism, nor and overly stylized texture or proportion. A look I can quickly achieve on the fly but is also alright to look at.