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OscarLeoHalfLifeMods
OscarLeoHalfLifeMods - - 13 comments

hey amm I already did what you said, emm did I do it right or did I do it wrong? look at the metal slug sfx

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OscarLeoHalfLifeMods
OscarLeoHalfLifeMods - - 13 comments

and works? :D

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C.S.Madisun Creator
C.S.Madisun - - 431 comments

Yes. It works.

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OscarLeoHalfLifeMods
OscarLeoHalfLifeMods - - 13 comments

HEY FRIEND, I just updated my Oscar edition mod, Please tell me if it works now on PC, I did it as best I could, Please let me know! :D

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OscarLeoHalfLifeMods
OscarLeoHalfLifeMods - - 13 comments

mmm, I didn't understand, in short, what am I overwriting? to do it now

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C.S.Madisun Creator
C.S.Madisun - - 431 comments

OK. So on PC, all of Half-Life's essential files are in a folder called 'valve'. That's where all the original game's models, sounds and such go.

The structure looks something like:
Half-Life\valve\sounds

The way you've got both of your mods set up, they ALSO go into that folder. And if you want them to work on PC, they absolutely CANNOT do that, as they'll overwrite the original files and you should never, EVER do that.

Instead, they need to go into a different folder with a unique name which can be loaded as a mod.

For example:
Half-Life\MetalSlugSFX\sounds

You'll also need a liblist.gam file in that directory, in order for Half-Life to properly load your mod. That's pretty straightforward to do - just copy the one from the valve directory, pop it in your MetalSlugSFX folder, open it in Notepad and change the mod name.

There's a video made by another modder that's actually really useful, as he goes through all the steps you need to make a working PC mod. Give it a watch: Youtube.com

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BallSmasher1942
BallSmasher1942 - - 59 comments

OFC he is from the UK lol...

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C.S.Madisun Creator
C.S.Madisun - - 431 comments

Why do you think I have to rain on everyone's parade? :p

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vlara
vlara - - 7 comments

https://www.moddb.com/members/vlara/videos

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