After programming for 15 years, and making many games and utilities (including heading the dungeon master pro project) I have been dedicating myself to my biggest project yet: the procedurally generated RPG, Malevolence: the Sword of Ahkranox.
Malevolence: The Sword of Ahkranox is an indie game with the intent to recreate the amazing turn-based, first person RPGs from the golden age of PC gaming...