Congrats and good luck to the team, I know everyone is very talented and it'll be exciting to see what happens next
Congrats and good luck to the team, I know everyone is very talented and it'll be exciting to see what happens next
Nice model Niko!
Smart idea, it works well.
Your new Moddb page design looks great
ANNOUNCEMENT: MOD IS ON HIATUS FOR AN UNDETERMINED AMOUNT OF TIME
As I am in my final semester of undergraduate studies I decided to officially announce what has been an unofficial pause in development on the mod for several months until now.
Once I graduate I may or may not resume work immediately. For the time being, I am still doing some small amounts of particle work for Yuuzhan Vong at War, so you should check out our mod there. But I cannot devote time to full development of the mod on my own, therefore I choose to do small contributions to YVaW instead.
I do want to complete Legacy at some point, but as of now I cannot say when that will be. Thanks for everyone's support so far.
Not dead but inactive for the time being.
Nice model, but what I really like is the lighting+nebula combo. It's perfect.
Looks very nice!
Glad you guys like this!
Each fire here is linked to a hardpoint. Not shown here are the damage particles for the engines as well.
Also, not to brag or anything, but this will look even better in-game ;)
It requires the 1.0 download.
Heroes will be implemented in the next version of the mod. Info about planned heroes can be found in the old news posts.
Tbh I'm not sure as I've never used the Steam version before... anyone else know?
Hopefully... land combat takes a back seat to space combat.
This is the first time I have heard of this issue... very strange. Not sure how that is occurring. I'll look into it.
This was one of my favorite fighters in Rebel Strike because it could basically do anything lol. Great job on this.
Fantastic model and texture
If you think you found the clue, feel free to PM me to see if you're right!
Nice team colors texturing
Nice to see non-human soldiers, good idea!
I must say, these redone textures are looking quite nice.
That is a REALLY awesome texture with the bump/normal map. Gives a great 3D feeling even where it's flat.
Good color choice on the engine glows, looks good with the hull's texture.
This may be your best model+texture yet! Nice job with this one
Most likely with the bloom effect (each map has this setting in the map editor but Petro rarely used it for some reason). As you can see, it makes things pretty!
Looking better and better every time. You make me want to mod again... if only I had the time.
This redesign is incredibly better than the old ugly one. Can't wait to use it! Will it be able to run people over? That was always kinda fun to do.
cheesecake645
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