I retried it with the regular !Shw_Challenge.gib and the 2 jammed spots to the north and south are still there, but I was able to beat Kassad.
I retried it with the regular !Shw_Challenge.gib and the 2 jammed spots to the north and south are still there, but I was able to beat Kassad.
I've been encountering what might be a bug when facing the GLA Stealth general on Challenge mode. I can't seem to get a victory against him, even after scouring the entire map with radar vans or any other stealth-detecting units and wiping all of his units and buildings off the map. Even the USA strategy centre's "spy on enemy units" ability doesn't reveal anything left. But there are 2 persistent patches of radar jamming at the edges of the North and South of the map that suggest the presence of Kassad's buildings outside the map boundaries, if that's even possible. Although, bringing a radar van close to areas with jamming doesn't cause the "enemy stealth unit detected" warning to pop-up. I can't get rid of them, even when deploying superweapons/generals powers as close to the edge of the map as possible. I've been using your !Shw_Challenge.gib in place of the regular one, so perhaps that may have something to do with it.
Oh my god IT'S SOLAR-POWERED.
"He's toast!"
Similarly, the particle cannon must particles, because its fire particles...? So should the tomahawk throw actual tomahawks with 3 times the blast radius? Wut?
Why is the gunner squiggled out?
ALASKAN BULL TANK.
Well I guess the answer is... *puts on sunglasses* ...UNknown.
YYYYEEEAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAHH!!!!
That sounds quite like the Microwave Tank, so I guess this'd be a better idea for that?
Conflict between giants, indeed.
This mod's creation is completely unrelated to a loss in a certain model contest, I'm sure.
Does he honestly deserve a rematch?
Best "snipers" in BF:BC2 had shotguns with slug rounds. Irony much.
Let's see that thing try to turn coming out of the arms dealer
Velociraptor, huh? Well played, dude, well played XD
The rifle's fine, any caliber larger than .338 would be overkill for the distance the unit can shoot and the speed it moves. Very nice :D
Speaking of mental disturbances, will they have whimsical voice acting? XD
MOAR HARDPOINTS. Large helicopter with two cute little stubby wings with rockets on looks strange =|
Don't forget the Humvee Humvee!
Bringing out the "it's the future" card i see, totally explains it XD
Aren't hollow points a teensy bit ineffective against body armor?
Perhaps a new loading animation would be nice? Such as an autoloader or the gun being loaded while pointing up? Well the latter would be counter-intuitive but still, since aesthetic improvement is the goal here...?
...ECM looks like a portable vacuum cleaner o.O
"Wang long"? Really? XD
I POINT MY ROCKETS IN THE AIR SOMETIMES, SAYING HEYOOOO, WHERE THEM TARGETS GO.
I know the tail rotor looks the way it does for aesthetics, but in terms of design the helicopter's just going to spin in circles.
Awesome! Perhaps give you could give it the ability to deploy for increased DPS?
If it's totally in the water, then how do you capture it? Lol jk :D
BananaClip
James joined
Hey! Add me if you wish, i'm just another happy little gamer. (>^_^<)