Btw there is no .bat file.
Btw there is no .bat file.
Zero seeds for the torrent download????
I went into skirmish and the enemy/friendly ai isn't doing anything???
I've pretty much fully cleared this mod on hard before you went and nerffed and rebalanced things just recently, after playing through it again recently I can say with full confidence that alexanders challenge is bordering on impossible with your new changes. Barring any speed-runner-esque exploitive tactics I don't see anyone clearing this mission as you've tweaked it.
I already tweaked around a lot with editing that file, it has nothing to do with the amount of gibs on the amount, and even making that faster wouldn't help because the casings come out almost instantly when shooting. My bios is already up to date.
The heavy-automatic weapons are tanking my frame-rate massively when the sounds/physics for the bullet casings are hitting the ground and or when I look at them, I have a ryzen 2700, 16 gigs of ram, 1070gtx ect. No other weapon really lowers my FPS all that much
The bullet casings for me is causing a huge amount of lags, is there a way to tone them down or remove them?
Would it be possible at all to add in an optional system for using GRID aka qwer-asdf-zxcv hotkeys instead of the current seemingly -random- ones?
Omg stfu, you do realize that middle-easterners throw gays off roof-tops and beat women daily? You, or they, don't get to be offended, degenerate.
Please explain how it's -traumatic-.
Are you serious? Pathetic. I can't stand people who go out of their way to be offended at others expense, take your slactivism elsewhere cretin.
I've tried extensively and I just cannot find a single strength of the infantry general at all. They're literally the worst at everything, they are outranked in terms of economy, infantry, tanks, and support abilities vs literally everyone. Also I'm not sure if it's really coded this way or not but the infantry generals challange missions are -absurdly- imbalanced. Even with infinity money getting past the first mission vs the air general was difficult due to how ineffective and short ranged -all- the units are.
Is there some way to configure the keybindings? Things like U L C are not practical fun or comfortable.
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" Minimap disabled " - We needed more chances for noiseless AI and creatures to jump scare you while your PDA map is open and to have an excuse for giving PDA's battery life.
I love how patches mean anything in a world where only the player isn't blessed with the ability of being able to identify someone with only a few pixels of their being sticking out from behind cover or through about 100 feet of heavy foliage.
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" over-the-top exaggerations " soybeans like you are all that's left of once great germany, sad.
Anything that involves flanking or getting around this clairvoyant ai
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in that calcified organ you call a brain you might, MIGHT recall in how other stalker games that aren't derived from this misery garbage don't instantly turn around to spot you if you're outside of the periphery of their vision, the games used to require a cause and effect for you to be spotted, IE making -actual- noise or entering their field of view. Stunning I know, you should maybe look into that instead of pretending like i'm the erroneous one here.
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A sense of hearing that transcends the limits of human ability, (for people that are eating radiated meat and sleeping on DIRT) I'de love to know how a guy 30-40 feet away snaps to attention at the " sounds " of me practically crouch walking on a roof above him. People like you who've spent way too long playing an awful experience feel you have the right to downtalk people like me and to make things worse think it apt or appropriate to go over my " post history " how's this for unbalanced ****-off ******.
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Yeah, this community is soo hopelessly full of white-knighting spergs that don't even read a persons post that you aren't even worth interacting with. People of quality are off helping with the development with games sane people want to play.
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As someone who likes ambushing playstyle I'm soo not digging whatever garbage you devs have pulled on the ai. The moment I can see an NPC it's as if they just "wake up" even if I'm way out of their field of view, how did you screw up something THIS SIMPLE that even old titles like deus ex didn't have such a trashy performance at doing.
I can agree with them having some strengths, but the wracks, claw fiends, dais of destruction, and voidravens are far too tanky. Especially with ai difficulty HP buffs the claw fiends are downright retarded.
Ohh THERE it is, it was barely visible with my windows UI settings.,
There is no box that says " CLICK HERE " in the file header on cff explorer, wtf is this guide.
Why is this game so fcking crash happy, even with the address-aware patch?? Soo ******. Typically games/mods this old aren't constantly running with a 8% chance to crash every 10 minutes.
It seems like half of the game flag options don't apply when you start a new game or try to change them mid game
Explosives generals tanks are WAY too tanky and his bikes need more slowdown on their approach to their target, only the laser general has enough reaction speed on his units to even try to down them
He needs to nerf the armor for the explosives generals tanks and TUNE DOWN the godamn speed of those suicide bikes, they're practically aurora bombers
I have widescreen mod taken from Moddb.com here, it works wonderfully with this mod except for the three added new generals, ironside, deathstrike and ling, I think it might be a great idea to alter the widescreen mod to include these three people for a perfect gaming experience.
Balgias
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