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Hello! I'm a mapper and musician. I make my own mod on Xash engine called "Diffusion".

Comment History  (0 - 30 of 666)
Aynekko
Aynekko - - 666 comments @ Welcome!

Such an impressive work you've done!

Good karma+3 votes
Aynekko
Aynekko - - 666 comments @ Graveyard

I can hear wolves and a howling wind already

Good karma+5 votes
Aynekko
Aynekko - - 666 comments @ labs

Thick atmosphere!

Good karma+2 votes
Aynekko
Aynekko - - 666 comments @ Half-Life: Desertion

Horror you say? I'm in! Looks fine too.

Good karma+2 votes
Aynekko
Aynekko - - 666 comments @ Trail Of Darkness

This looks interesting. I love such atmosphere in mods

Good karma+1 vote
Aynekko
Aynekko - - 666 comments @ wip Easter Day screenshots

Wow!

Good karma+1 vote
Aynekko
Aynekko - - 666 comments @ Dead Lab

I hope you will be back to this! It's really great. I just found out about this project and following

Good karma+1 vote
Aynekko
Aynekko - - 666 comments @ Diffusion

Нет.

Good karma+1 vote
Aynekko
Aynekko - - 666 comments @ Diffusion

Предполагаю в следующем году.

Good karma+1 vote
Aynekko
Aynekko - - 666 comments @ S.W.A.T. Remastered

Спасибо, очень рад что понравилось)

Good karma+1 vote
Aynekko
Aynekko - - 666 comments @ Collision Chaos

Looks carefully crafted so I'm definitely tracking!

Good karma+3 votes
Aynekko
Aynekko - - 666 comments @ Half-life: Dimensional Limit

Looking forward to play this

Good karma+1 vote
Aynekko
Aynekko - - 666 comments @ Codename: Loop

The dev was last online in august 2023, makes you think :(

Good karma+1 vote
Aynekko
Aynekko - - 666 comments @ station

Impressive work man

Good karma+2 votes
Aynekko
Aynekko - - 666 comments @ Drone with screen

Yes :)

Good karma+1 vote
Aynekko
Aynekko - - 666 comments @ Half-Life: Insecure - Updated Demo and Chapter 5 progress

Looks really well-done. Especially outside areas

Good karma+2 votes
Aynekko
Aynekko - - 666 comments @ After many years, here is ANYWHERE City!

The images doesn't load.

Good karma+2 votes
Aynekko
Aynekko - - 666 comments @ Diffusion

No, it's not. I'm aware of those videos, no worries. They only have 3 chapters out of 5, so it's not full. And that build is outdated by now, but yes it can provide a general picture of the mod for the most part.

Good karma+2 votes
Aynekko
Aynekko - - 666 comments @ Half-Life: Downlink

Oh well, that's fair too.

Good karma+1 vote
Aynekko
Aynekko - - 666 comments @ Half-Life: Downlink

Do you plan to make updates?

Good karma+1 vote
Aynekko
Aynekko - - 666 comments @ Half-Life: Downlink

Some feedback:
- in the beginning, the guard opens the door for you, and right before the elevator, there are some crates with a keyboard inside. Jump behind them and you are softlocked.
- there is a red valve with the security override on some map. And the door after that which is opened by button near the vortigaunt. If you take enough time in the security room, this door will eventually close and can't be reopened by button again - softlock.
- ...right after that I reloaded last save, which spawned me near the rocket and radio. I passed this sequence, got into the elevator and the changelevel didn't work. I had to start the game from the beginning, because it was a quicksave and apparently the only save, because there are no autosaves?
- the bottom section was so good. It actually gave me the creeps. It could be improved greatly with the usage of DSP effects and adding various distant sounds. I gotta say, I didn't expect this at all and it was a pleasant surprise!
- the maps in general could use more work and more sounds - it's too quiet at times.

Overall I quite recommend this, nice work man!

Good karma+2 votes
Aynekko
Aynekko - - 666 comments @ Average Joe

I'm following, hope you finish it (please do, I'm tired of abandoned mods...)
I don't understand one thing in the story, the guy goes by train to his friend but starts to explore Black Mesa? How one connects with the other?

Good karma+2 votes
Aynekko
Aynekko - - 666 comments @ Feature update, overall progress & huge screenshot dump

Wow, looks great. Mapping is so good.

Good karma+2 votes
Aynekko
Aynekko - - 666 comments @ TimeWarp City Demo v1.0

Just finished it. This game is one of the most unique stuffs I played recently, this art-style is unmatched. I'm not sure how you did those "shiny" surfaces but it looks awesome! I didn't encounter any bugs or errors, the combat was fun, the side-kick mechanic is great and very easy to use. The grenaders were quite annoying (perhaps in a good way) (btw nice introduction of them) and combat in general seemed tough (I've played on the 2nd difficulty), but I died only about 2-3 times throughout the demo. You still can press some levers through walls/windows so maybe it's a good idea to place them away on some other wall. The last map just before the boss and the boss arena itself had some fps drops and I had around 60-70 fps (which is somewhat low for my PC) so maybe a bit more could be improved in map optimization department. Other than that, it's all great and I can't wait to see the rest. Also "War: releases never" y u do dis 2 me :'(
...and "that damn fox" reference haha

Good karma+2 votes
Aynekko
Aynekko - - 666 comments @ MuteRunaway

When a project changes engine mid-development it's a dead project instantly. Unfortunately many many such cases and this was sadly not an exception.

Good karma+1 vote
Aynekko
Aynekko - - 666 comments @ Awakening

All the hype for nothing!

Good karma+1 vote
Aynekko
Aynekko - - 666 comments @ QUANTUM INSTABILITY

Dead :(

Good karma+1 vote
Aynekko
Aynekko - - 666 comments @ Сontinuing working on locations

I love the style

Good karma+1 vote
Aynekko
Aynekko - - 666 comments @ 005

Beautiful *_*

Good karma+2 votes