I love retro strategy games, and have been making them since 2002. I've done 7DRL (seven day rogue like) every year since 2010. Spoke at IRDC USA. I Made "Approaching Infinity", the space adventure roguelike and "XenoBloom", the game of life evolved. "Core Conquest", a fast-paced highly-configurable space RTS, is coming in 2017. Current project is "The Curse Of Yendor" , a tactical rogue-like terrain deformer. Releases on Steam 02/17/17.
The Painters Playground, Beta 3. Expires 01/18. On Steam Now!
This is the full version right now, but it expires before the game is released. Use this version to test how the game runs on your system, or whether...
This free beta demo was release for the "Annual Roguelike Release Party", September 18th 2016. It is identical to the actual game, except it stops after...
The latest public demo of "Not Your Space" with over 20 gameplay options to combine in any way you choose.
This is a FIX for demo 2, because that version of the game would not register a victory or defeat!