Actually would it be possible to have the sound of anomalies being triggered in the distance or other more anomalous noises?
Actually would it be possible to have the sound of anomalies being triggered in the distance or other more anomalous noises?
It could be done that the corpse hp has health based off of the monster before it was killed?
Given their large trunk, they should make elephant-like noises, at least to me
You don't need a demo video to understand what "half the time" means, do you?
How in the **** does this magic work?
Any possibility of porting this to Anomaly?
With the latest version, it seems like the textures for a lot of maps are off. in Juno nan, the normally urban areas are just covered in grass textures
Will this work for non-linux?
I want them to be as long as possible, ideally a whole game
Wait where did part 3 go?
Are there still trinkets you can pick up to spruce up the hub area?
I am finding that what happens is that with BEO, the new pdas that spawn with the encryption work normally, but any pdas (like through lootbox) that are regular pdas don't work at all, as usual.
I am also having this happen after awhile, I don't know what sort of logs I can offer, though. This happened after I installed PDA interactive and ZCP.
Any chance you could upload this to moddb?
Any further updates? I notice none of the BAS scopes are recognized by the mod
any chance of an update?
There is an incompatibility with the knife pack since both have an entry called bar
Has anyone else figured out a fix for thisA?
Hello again, Defense at Pleiku doesn't have any spawn points in co-op for either team, causing both teams to rapidly bleed out tickets without anyone being able to spawn
When doing a mission to clear an area of mutants, I get a crash when getting close to the market in Zaton.
Crashes everytime I try to apply the scope to the lee-enfield
Strategic Hamlet Program instantly ends in co-op when trying to start it
Download link doesn't work
Is it possible to have the additional bots for other mods? I can't get it to work for XWW2
So what censorship was the game run through exactly?
I really enjoy'd this one, a good take of hell over-running a techbase tileset
Its pretty nice, especially like the cave/hell bits
Would it be difficult to create a version for project bruatality on my own or are the codebases too different?
congrats man on getting the latest version released + top 3 spot!
Saladofstones
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