An old melee combat prototype I last touched almost exactly a year ago. Overly ambitious, didn't see much progress. Haven't publicly shown it until now.
It originated from wanting to see if I could pull off relatively complex combat after playing Katana one day.
YouTube link for better quality (1080p60): Youtu.be
Dude, this is legit awesome!
Thanks. I've considered continuing work on this during quarantine, but I haven't gone back to it yet. There's also a few issues I'm unsure how to solve... :v
Impressive!
Thanks!