I've long since lost the original file for that, so I may have to change it to a standard Sniper Rifle if I do a full recompile for bugfixes, etc. Sorry about that. D:
I've long since lost the original file for that, so I may have to change it to a standard Sniper Rifle if I do a full recompile for bugfixes, etc. Sorry about that. D:
We're hoping so - I'm going to check out HardcoreDX's bots, see how much can be transferred to DX.
Failing that, it looks like I'll be nosing at UT's bot code and going "...whaaaat?" the whole time. :P
It's a lot of effort, mostly a fair bit of:
*compile*
*UCC Error*
*compile again*
*UCC Error*
*compile -again-*
*objects on the UI end up on the other side of the screen to what they should be*
Though I do agree - DX's UI files are a right mess. D:
Development is going good thanks.
We should be posting news relating to the progress of the mod at some point soon, as the last news post was a long time ago.
I'm not going to give too much away though, until I break the news.
We'll try our level best to have them in.
If not, we'll think of something just as awesome to replace them! :D
Yes - We are still around people. This mod ain't dead. :D
(We did the mash!)
We did the Monster Mash!
(We did the mash!)
It was a graveyard smash!
(We did the mash!)
...etc.
Sorry, when I updated this last, you hadn't accepted. You're a group leader now.
What effect does that weapon have on it's victims, because i'm just curious =D (That, and it looks dead gorgeous too =D)
That's as hot as I can wager that'd get if it was a real lfe weapon (IE: very hot) =D
Bit of an odd question, but will the dual-wield weapons put weapons in both hands in the 3rd Person mesh, as it'd look silly walking up to a mirror with 2 weapons out, but the 3rd person mesh only showed one =S Still, only minor detail =)
Allan
Allan joined
Allan is a seemingly non-caring person with a messy bedroom, and a bad habit of swearing, lying, and picking his nose. And he is. Despite this, he's not the worst of people, and is reasonably easy to get along with. I'm a dedicated jack-of-all-trades (master of none) when it comes to Deus Ex modification. I started modding in late 2005, making my first map called 'DXMP_RedFogRoom' some time later. It was a strange map, mostly made cool looking by lots of ... red fog. But enough on me, to the interesting stuff!