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Dev Blog: Creating the notepad mechanic

Dev Blog: Creating the notepad mechanic

Psychomancer 2 comments

This month, I implemented a major gameplay mechanic which allows players to record observations and question clients about them.

Creating an Ace Attorney-style dialogue system in Unity

Creating an Ace Attorney-style dialogue system in Unity

Psychomancer UI/HUD 6 comments

Using Unity and C# to create a dialogue system in the style of Ace Attorney, with dynamic text generation and dialogue-driven events.