The Game Developers Conference (GDC) is the world's largest and longest-running professionals-only game industry event. The GDC attracts over 24,000 attendees, and is the primary forum where programmers, artists, producers, game designers, audio professionals, business decision-makers and others involved in the development of interactive games gather to exchange ideas and shape the future of the industry. The GDC is produced by the UBM Tech Game Network.
Wales Interactive recaps on showcasing Soul Axiom at GDC and announces a feature on the Xbox One stand at EGX Rezzed this week.
soul axiom featured by xbox at gdc/egx rezzed!
I just got back from the GDC and wanted to share several tips I learned for anyone thinking of going in the future!
how to attend gdc: lessons from a first-time goer
Red Goddess featured in Unreal Engine Sizzle Reel GDC 2015, Is a great honour for us to be in this amazing reel and next to these high quality developers...
unreal engine sizzle reel gdc 2015
THE VAGRANT has made its very brief appearance on Unreal's 2015 GDC reel together with other bigger names and indie developers!
the vagrant on unreal gdc 2015 sizzle reel!
You can check out the room13 trailer and demo at the Clickteam booth #736 at this years GDC!
room13 trailer - gdc 2015
We just released our GDC trailer! Umbra is an Hack & Slash featuring an open world, procedural skills and weapons, many loots, and aims to orient its...
umbra trailer - gdc 2015!
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