A group for all the content related to AAA and indie adventure games; mainstream adventure and Point 'n' Click games, Visual Novels and more.
Today we're sharing another "Behind the Scenes" article that shares our process of what went behind making the village area in the Path of Kami Demo.
process behind making the village in path of kami
For Sparta is a fast-paced single-screen action game and is releasing today for the Steam platform.
for sparta release
The demo of Into The Light is now out. A game of exploration and puzzles.
demo is out
In this article I'm going to show you how to adapt an imaginary location (based on a real one) for the game in order to make gameplay more interesting...
devlog #3 - gameplay challenges and issues of marketplace assets for level designing
Hello World! Curse of Life Development Team Introduction
dev log 1 - hello indiedb!
After a long break from IndieDB, The Uncertain returns, this time with a proper name 'The Uncertain: Light at the End' and we're here to let you know...
the uncertain: light at the end returns to indiedb
Hello and welcome to a tour into the world of audio. Please let me be your guide today and show you the (one possible) way of creating a video game's...
the dev diaries #7 - theme song of chicken police
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