Zombie Grinder is the debut game of TwinDrills, an indie game development duo made up of Tim 'Infini' Leonard and Jordan 'Jordizzle' Chewning. It's a multi-platform (windows, mac, Linux!) (also Free!) cooperative multiplayer arcade game, reminiscent in style and gameplay of retro games like 'Zombies Ate My Neighbors' and 'Super Smash TV!', but with the added benefit of some newer game mechanics - achievements, ranking, player-customization, rpg style stats and so forth. The game sports a variety of different game modes, from co-operative 'campaign' style levels, to wave maps and even the classic 'pvp' style game modes - deathmatch, capture the 'bag' and so forth. All of these mods are bristling with a variety of weapons and items, all lovingly displayed in Jordan's classic quirky pixel-art style.
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[IDEA][TestMap] Weapon Item Test Labor | Locked | |
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Apr 22 2013 Anchor | ||
After Reading so many Item/Weapon Ideas i got a very nice Suggestion how about a Map where we could Test some of those Weapons/Items? Map Rules The Map should have a nice Size to Test all Aspects of the Weapons/Items maybe something like this: Weapon Test Formular Is this Possible to Implement/create? |
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Apr 22 2013 Anchor | |
I actually already have a bunch of weapon testing maps, I may look into uploading them to the game. --
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