Fast pace cellshading flying action. Soar the skies as you take on the most vicious enemies above the ground. Experience an airborne adventure in an all new art style that will take you to something different and exciting. With the possibility to add just about anything you can imagine into the game, the sky it's not the limit. It's just the beginning.
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HAWX 2 Skins & Models | Locked | |
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Nov 15 2014 Anchor | |
After torturing myself to complete (read: marathon) the not-so-shit game and ripping the skins/models for the entire weekend, here it is. Here. It. Is. (warning: over 50 megs download) Playable plane list since I don't make a readme of this, besides all of them were already available on both main HAWX games however as a Wii game all of them more or less handle the same since the game forces you to use specific plane/helo for every level: Special mention: Some NPCs which some I didn't get the texture either because they're too generic or I didn't feel like it: Some cool stuff I managed to snag (not included in the download, sorry) There are some nifty enemy units/scenery props like the Poromnik/Zubr and Lun ekranoplan but I'm not thinking of ripping their model because they're too lowres. Edited by: Nergal01 |
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Nov 15 2014 Anchor | ||
sppPppPPA--P---SPACE MISSION AHH YEEEEEEEEEEES I MUUUUUUUUUUUUUUUUUUUU*boom* anyway thonks or teh stoff ill get to texturr wurrk sunn Edited by: szboudreau01 |
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Nov 15 2014 Anchor | |
To be honest this game's slightly more over-the-top compared to the mainstream versions. Could've been much better if the gameplay wasn't that vomit-inducing though. -- anon wrote: 'anon' wrote: Now I shall use this 'Vector Thrust Threshold' to measure how awful your product is |
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Nov 16 2014 Anchor | ||
Oh, I bet it could have been. Clancy never understood quite what makes a Flight Shooting Game so good. But the artists at least know how to make a plane flashy as fuck. |
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Nov 16 2014 Anchor | |
Basically this is perhaps the only flight action game where you USE YOUR WII NUNCHUCK to lock a target and YOUR GUN IS ESSENTIALLY A TURRET PLACED SLIGHTLY BEHIND YOUR PLANE AND IS TWICE AS INACCURATE AS IN THE FIRST HAWX. Sounds awesome huh. Meanwhile I'll try to convert the Pandora and shuttle to VT when I have time. -- anon wrote: 'anon' wrote: Now I shall use this 'Vector Thrust Threshold' to measure how awful your product is |
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Nov 17 2014 Anchor | ||
So what idiot thought THAT was a good idea? Anyway, sounds fun. Plenty of silly planes to convert. |
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Nov 21 2014 Anchor | ||
I haven't played either but wasn't an F-15C model used for the F-15E? |
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Nov 21 2014 Anchor | |
Can't remember but I think both the normal and Wii version have those wrong models fixed. Besides there's only F-15E and ACTIVE here. -- anon wrote: 'anon' wrote: Now I shall use this 'Vector Thrust Threshold' to measure how awful your product is |
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