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The Contract is a Realism First-Person Shooter (RFPS) based on three core principles: stealth, survival and pure instincts. Players take the role of Sebastian Borg, a trainee assassin for a clandestine agency that focuses on the elimination of global threats and various other high-risk targets. In The Contract players are given mission freedom to complete objectives in a variety of ways. Furthermore, the game employs a number of measures to maintain real-life authenticity, such as limiting bullet-carrying capacity, providing situations to engage in melee combat, hiding and sneaking opportunities, the chance to use advantageous distractions, and of course moments to incite fear in order to accomplish certain tasks. The Contract will also offer multiplayer modes with dedicated servers consisting of player-slots starting at four, for intense, thrilling rounds of survival.
the missions are around the world like in 007 movies?
Thats correct. Our missions will bounce around the world.
in all missions we are alone or sometimes we work with other agents?
Again a bit of both, the first few missions will have team mates to assist you. Until you are good enough to go it alone!
Will there be some sort of co op element implemented?
This is a question that has been asked again and again, so it's something we have taken on board and would love to add.
At the moment, we are looking at the possibility of creating a DLC/Addon package that will include a Co-Op story.
Alternatively, we might adapt the single player story to allow a CO-OP function.