Slaughter Cats is a brutal 3D side scrolling beat'em up platformer combining the chaotic fun of beat'em ups and the skillful precision of classic platformers. Players can play by themselves or play locally or online with up to four people in 3 different modes: Arcade, Horde and Deathmatch. Battle across stunningly varied landscapes utilizing a complex combat system and magical abilities to help you shower in the blood of diverse challenging enemies from angry viking and orc raiders to slippery ninjas and nefarious necromancers. Slaughter Cats takes inspiration from classic beat'em ups such as Golden Axe and Castle Crashers and combines that with influences from platforming greats such as Crash Bandicoot and Mario to come up with a unique fusion of the genres with a little extra splash of blood.
In the latest devlog i go through the game development process of adding dismemberment to my indie game Slaughter Cats in Unreal Engine 5.
adding dismemberment to slaughter cats
In this latest devlog i go over the game development process to create my chonky chonk mode in my unreal engine indie game Slaughter Cats.
making chonky chonk mode in my indie game
In this devlog i go over the process of ordering (on fiverr) and designing my latest playable main character cat meshes for my indie game.
slaughter cats devlog #5 - redesigning my playable main character cat meshes
In this 4th devlog i go through development process of me building from scratch one of the asian inspired levels for my indie game Slaughter Cats.
slaughter cats devlog #4 - creating a new level from scratch
In this third devlog i go about showing the development process i went through for creating the backdrop for my 6th level which is part of the second...
slaughter cats devlog #3 - creating a rice field backdrop (ninh binh inspired)
In this second game devlog for Slaughter Cats i cover some of the dev work that i've done in Unreal Engine since the last devlog, including updating the...
slaughter cats devlog #2 - game improvements, blood, network testing & bug fixes
This devlog covers my solo indie dev journey; showing the 3 years of work i have put into developing Slaughter Cats. Initially starting out in Unity over...
slaughter cats devlog #1 - 3 years of game dev
Slaughter Cats is a brutal 3D side scrolling beat'em up platformer combining the chaotic fun of beat'em ups and the skillful precision of classic platformers...
slaughter cats - a solo developed brutal 3d side scrolling beat'em up platformer
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