Shadowdawn: Genesis is an expansive action/adventure role-playing game following Arashi Kageyama and her companion Ket the Blackwing as their band of outcasts works against the machinations of a deadly conspiracy in a world filled with magic-powered machines. Besides making creative use of tools and artifacts, each character can uniquely master four branches of technomancy and three skill disciplines, each new ability customizable for complete freedom of choice to solve the mysteries laying ahead of Arashi and her friends.
Since losing both of the initially intended platforms to deprecated SDKs, this year has been spent brining and upgrading the engine for MonoGame in order to finally get a demo out. Here's progress on the new map rendering engine.