Instead of us doing all the talking about Scorn here is a great article explaining some of the ideas behind the game. It's nice to see a third party fully grasping the concept behind Scorn.
Kill Screen article on Scorn
Scorn is an atmospheric first-person horror adventure game set in a nightmarish universe of odd forms and somber tapestry. It is designed around the idea of "being thrown into the world". Isolated and lost inside this dream-like world, you will explore different interconnected regions in a non-linear fashion. The unsettling environment is a character itself. Every location contains its own theme (story), puzzles and characters that are integral in creating a cohesive lived-in world. Throughout the game you will open up new areas, acquire different skill sets, weapons, various items and try to comprehend the sights presented to you.
Kill Screen did a coverage on Scorn with reference to Beksiński's work.
Posted by zwerko on
Instead of us doing all the talking about Scorn here is a great article explaining some of the ideas behind the game. It's nice to see a third party fully grasping the concept behind Scorn.
I love Zdzisław Beksińsi works. It is great that his amazing, surreal arts are inspiration for game designers.
Btw: His works also inspired dreamscape conceptual art in William Malone's movie: Parasomnia (2008)