Tutorial:
- Video tutorials have been released. These are works-in-progress and
your submissions will be considered for release in future patches.
Fixes:
-Insect warrior animation timings and effects were fixed. The slow
debuff is now weaker but lasts longer.
Improvements:
- Lynx Feet: the
item description was changed and an effect was added on item use.
Effects:
- Each hellbourne was given a unique spawn effect.
- Persitant items now summon a colored groundsprite effect for as long as
their effects last.
- The sky rays for beast buildings while under construction were
decreased in length.
- The engineer's shield generator effect on ranged impact was made
lighter.
UI:
- Game Player
Build: the interface is now automatically hidden if the commander seat
is taken.
- Replay Browser: Various small changes and fixes.
- Main Menu: Added a tutorial browser.
Maps:
- NEW MAP: Akamrostu, created by Envor.
- Small fixes to scar areas and various blocker fixes to Ancient Cities, Bunker, Crossroads, Deadlock, Lost Valley, Morning, MirChul, and Hidden Village.
- MirChul: The Grimm's Wall health was reduced to 60000 to avoid a
strange health overflow
Balance:
- Sentry bats can now reveal electric eyes.
- Sentry bats can now be deployed in a range of 25 meters (up from 20).
- Deploying electric eyes or sentry bats now immediately gives the player 5 experience (equal to half a minute's worth of gadget uptime).
- Commanders can no longer dispel beast siege units.
Other notes:
Windows users do not be startled if you have to download the update twice. This is necessary to fix an issue related to the Steam work-around we implemented in 2.1.0.4.
We anticipate distributing new installers starting with 2.1.0.5.
Join us in the epic battles in Newerth NOW - FOR FREE
The Salvage2-Team
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