Rush to Hell DEMO Update 1.1 is out now! Check it out!
Rush to Hell demo Update 1.1! After an exact month, here we are with the Update 1.1 of the DEMO, introducing new mechanics, bosses and bugs fixed! In addition to internal balancing of some skills or power ups
Bug fixed:
- Fixed a bug that increases the Bullets speed while using the Passive Ability "Vaporbody: Hit!"
- Fixed a bug that causes the enemy to spawn inside walls.
- "Enemies waves" now create enemies more slowly.
-other stuff i don't remember...
Changelog:
-You can now level up your favorite Savior, earning embers and you have the chance to distribute them in each statistic. (Max Level: 10, Max Stat: 5).
- Added "Perfect Shot". Shoot powerful energy balls that deal more damage based on your Accuracy.
- "Firefist" charge increased from 40 to 55.
- "The Void" charge increased from 50 to 80.
- Power ups that increase Status Power now activate the Elemental of that Power up.
- Power ups that increase Status Power cost increased from 30 to 45.
- Astrace's "Repairing!" heal increased from 10 to 15.
- Astrace's "Repairing!" power up that increase ammos increased from 5 to 15.
- Astrace's "Meteor" increased from 48 to 56.