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A Roman gladiator after losing his life in combat finds himself trapped in an unknown dungeon, where, accompanied by his fallen companions, he will defeat and dominate the countless enemies in his path in order to reach the dungeon’s exit. ROMA INMORTUUS will be a 3D single player game, developed for Windows, focused on fighting against clusters of enemies and ability management.

Post news Report RSS Devlog 10 – Enemies and Animations

Hello again, we are the Roma Inmortuus development team, and today we are going to put you up to speed on some of our work. This week, the artist focused on modelling the enemies specifically the The Double Axe enemy and The Sword enemy, and also the artist already created the Double Axe enemie's attack animation.

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The Double Axe Enemy.

The Double Axe enemy will deliver low damage attacks but very fast swings so it can balance the attack's damage.

Enemy3


The Double Axe Enemy Attack Animation.

Enemy3Attack


The Sword Enemy.

The Sword enemy will be focused on attacking with his sword by giving some damage but has the aid of a small hand shield to protect him, so the player will have to be careful when in combat with this enemy.

Enemy2


And this concludes this week article. Don't forget to leave a comment below with your opinion. Make sure to follow us on our social media, such as our Facebook. Stay tuned for more development updates next week!

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