Immerse yourself in the weird, wacky, and hilarious world of Retroninjacyberassassin to take down the evil Cybersoul Corporation!
===Retroninjacyberassassin v0.0.4 Readme===
Please read "installation instructions.txt" for details on installation
Please read "mod support.txt" for details on modding and running mods
[[0.0.4 Changes & Fixes]]
+Fixed missing textures in Mengele Labs
+Fixed progression bug In Mengele Labs that sent the player into the incorrect timeline by taking a shortcut
+Fixed a missing texture in hub world after the assassination mission
+Made backtracking platforming more intuitive in hub after assassination mission
+Fixed a bug causing player to lose assassination mission progress after entering boss arena side quest
+Delete duplicate assassination quest maps
+Fixed code for broken toilets in specific areas
[[Known Issues]]
*Controls: DO NOT bind toggle crouch; in dialogue xbox and mouse controls are buggy (workaround: press the number key corresponding to the number shown to the left of the dialogue option you wish to select)
*Some health pick ups may be reduced while attacking
+Sometimes alternate attacks do not work until performing a primary attack
+Player can get stuck in doors while blocking
+Nunchucks sometimes disappear when thrown in the restroom closest to the player spawn on the third level
--Contact information--
Discord: An00bus#4956 Discord.gg
email: nafets1218@gmail.com
Runs on id tech 1 and the Zandronum engine 3.1 source port, based on skulltag. Uses modified versions of MENUDEF, conversation, and Zombieman source code from zdoom.pk3 and the ZDoom Wiki, as well as modified code from Universal Doom 2 Intermission Screen Mod by Reactorcore Games.