First up, a design we used on our promotional postcard last year, featuring Shepherd and a Smokebeast (one of the adversaries in the Quench world).
On March 20th, we were featured on the awesome art blog, Made in Hexels. Hexels is the art tool that we use to produce cinematic art, textures and even level data (height maps, water maps, etc.) for the game's environmental simulation. It is a very easy-to-use drawing tool if you love pixel art but hate squares, and there is a free version everyone can try out.
Next up, we posted closeup art assets of the animal tribes you'll encounter in Quench - Elephants, Springbok, Wildebeest, Zebras, Baboons, and Lions.
And just today we released brand-new concept art (fresh off the press!) of the main villain/boss, Relic.
That's all for now! If you want to keep up with the latest art offerings, follow the quenchgame tumblr or Twitter @quenchgame.