Project Stealth is a UE4-powered game based on Stealth Action Multiplayer (SAM) gameplay. The defending team plays from a first person shooter viewpoint while the infiltrating team plays in a third person view to aid in increasing situational awareness. Project Stealth will feature intense game play where predicting your opponents movements, misdirection, deception and your knowledge of the environment is key to succeeding in your mission.
A render of the Spy's Coop move. Use teamwork to get access to high, otherwise inaccessible areas to surprise the Mercs.
Flawless
thanks :D
just awesome
thank you :D more cool stuff coming up soon :D keep tracking ;)
This brings a whole new meaning to teamwork, in Splinter cell: double agent's multiplayer everyone just abandons everyone else. Hopefully this will encourage at the least 2 man squads.
Impressive.CanĀ“t wait.
thanks :D
Splinter cell: double agent style, awesome!
I have to hope it's better than SCDA :P We put quite some effort in weighting and some small details in the animations. It's not perfect but still pretty close to something that looks realistic. (not realism. That's different)
The dude that gets launched up sould jerk back more when he grabs the ledge.
You mean a bit like when the other Spy grabs him? IMO this is humanly possible, especially when you have strong athletic arms, but we'll look into it.
Holy **** that's awesome. Damn I'm glad you guys have been doing something good since the last video :D It's been a while.
Thanks :) Getting it fully working in-game is the next challenge because of engine limitations.
Excellent animation work. Im guessing it's all hand made which makes it even more impressive.
That's correct. All the animations are hand-made.
Hey. It's been a long while since I last checked you guys out. I'm sincerely happy to see that you've clearly made good progress during that time. Especially this. You've exceeded my expecations regarding animations, among other things of course. Keep it up, and give my best to the team.
Might even drop by the forums some day.
you should have a new video that showcases how all the new spy mechanics work in one of the maps
We'll be working on that, but some other things have priority now.
Sick!
thanks :D