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This game was cancelled. It will be archived in 1 week.
SINK, like Orkmoth was cancelled. The concept was buggy in the engine I used. Also, I'm too busy to continue development (also, I think it's a waste of...
final update
Now, you know we cancelled Orkmoth. We decided to make a game again, but rather than continuing with Orkmoth (which has a load of bugs and problems [A...
something new
Explore the maps (walk-about-release), new novel, and soundtrack. Feel free to contribute ideas too.
update (01/10/2011)
Just a quick update on where we are at, and what we will be adding, and changes, etc.
news! (17/07/2011)
A quick question for the community on whether they think the game should have open gameplay/map movement, or map-based movement.
open gameplay, or map based?
I will now be doing half month (2 week) updates for OrkMoth, so you can see our exact stage in development. This explains what we've done and the texture...
orkmoth so far!
A summary of Seasalk's cities, race again and economy.
nation two: seasalk (part two)
A summary of Seasalkan lore in general, then an explanation on their race and religion.
nation two: seasalk (part one)
A summary of OrkMoths cities, population and economy.
nation one: orkmoth (part two)
A summary of OrkMoths lore in general, then an explanation on their race and religion.
nation one: orkmoth (part one)
This is a description of the basics to the Lore of Abundantia. Plenty more things to know about it. Mainly made up of random facts about it.
the basics of abundantia
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