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You are Arzak, a sage of the desert and a solitary warrior, and your mission is to fix a machine that is inside a isolated citadel located in the desert. Make your way there and search for the missing pieces of the machine's puzzle, and be careful with the locals, they aren't as friendly as you would think... A game powered by: Universidade Lusófona - Centro Universitário de Lisboa

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N'keady (Final Result)

News

Hey there! This is the third and final article about N'keady, a three-week project inspired by one of stories of Arzak, by the outstanding Moebius.

Our goal for this project remains the same has mention in the previous articles, which is to represent (as well as we can) Moebius style of storytelling.

A quick reminder that this game was made with GB Studio.

In this final week, our team worked on finishing the rest of the art, code, and small details we didn't do in the last two weeks. Also, we will have the game published on itch.io by the 3rd of April 2024, so go check out our page!

Link for the game: Pekka-men.itch.io

It is important to highlight that this project most likely won't be updated or modified in any form from the moment of its final release, because it is for university purposes.

With that said, here are some of the final results:

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For those who are going to play it, thank you in advance and let us know what you think of it!

See you soon!

N'keady progress after two weeks

N'keady progress after two weeks

News

This is the second article about N´keady. In this article it is addressed the current development of this project. In addiction, it's provided some images...

N'keady

N'keady

News

This is an article about the development of the game N'keady. This first article (1 of 3) exposes the current state of the development and what inspired...

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DrBones
DrBones - - 13 comments

Love Moebius, interested to see where you take this. As well as how much influence the comic will have on the pixel art design.

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