Naval Action is in closed focus testing. The goal of the current focus testing round is to finalize combat and damage mechanics (including leaks, fires), fine tune ship sailing parameters and test our server technology. After this test is finished we will start implementing detailed RPG for crew and officers.
Here is the fan video from one of the testing battles.
UI, and damage effects are of course not final and will be improved in the future.
HMS Victory near Gibraltar
Frigates in the storm
Woah unity, impressive stuff, im guessing you will animate the sails a bit on final polish.
Great looking game. I really can't wait. But in all honestly, the game needs a serious name change. You can do so much better.
So many pirate games shown recently. SO HAPPY!
Blackrock Pirates or something. Looks AMAZING!! Last really good pirate games I played were the Sea Dogs series.
Well its not a pirate game per se.
We will of course have players who chose privateering as their life choice.
But being a real pirate would be very very hard. You wont be able to enter national ports, you can get arrested and put into jail by real players (pirate hunters). You most likely wont have access to deep water dockyards. But of course.. Yarr!