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Reckoning Dawn Online is a prototype MMO RPG created by Bruno Felipe Morselli (Narg) for Portfolio, it is heavily inspired by old MMO RPG concepts like Tibia, Everquest, Runescape, Phobos, etc... It features a more slow paced gameplay, with a huge emphasis on Character Building (there are no classes, you can mix and match abilities to create your own "class") whilst also featuring cRPG elements (such as Skill checks that allow you to get shortcuts or find secrets). At the moment, there are no Quest or NPC Conversation, but those are planned to be added in the future.


To create your Account:

You can create your Account from the Launcher itself, you don't need to use a real email for now (just make sure it has more than 5 digits). PIN has to be a 4-digit number, I recommend using 1234 for now since this is just a test. Use a simple Account Name or Password for now (Minimum of 5 digits each), every account will probably reset in the future.


How to Play

When you create your character, you will spawn in a beach with a club and a few items, make sure you eat one of your Breads to get the Well Fed buff. Follow the ingame tutorials and stick to the road to reach the first Town, killing everything on your way there. The combat is slow and punishing, so make sure you heal up in between fights. Once you get your character going, you will be able to learn spells, improve your skills and acquire professions (called Utility Skills ingame).

Use WASD or your Left Mouse-Click to move, Right-Click to turn the camera and use the Mouse Wheel to Zoom in/out.

  • "C" = Open/Close your Character information.
  • "J" = Open/Close your Character Spells.
  • "B" = Expand your backpack for a better view
  • "R" or "Shift Right-Click" = Grabs all loot from an open container
  • "Space" = Jump, be careful with fall damage, it is very punishing.
  • "Alt" = Display item names, hotkeys, player/mob subclasses, etc...
  • "Enter" = Open Chat/Send Message.


PLEASE, GIVE ME YOUR FEEDBACK IF YOU PLAY IT: ALL FEEDBACK IS WELCOME.

Keep in mind that this is a Portfolio Project for now (It would be impossible to make a MMO without some heavy backing).

The Server is hosted in US East. There is not much content, but the content that exist is working and is more or less fleshed out. I haven't worked much in the visuals or optimizations, so avoid playing in the High or Ultra Settings unless you have some killer setup.


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Reckoning Dawn Online is a prototype MMO RPG created by Bruno Felipe Morselli (Narg) for Portfolio, it is heavily inspired by old MMO RPG concepts like...

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