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Hello, My name is Kyle. I am a Solo Indie Developer from Greenford Ohio. I have been working for about a year on a game called "Ms. Rainbow". Below is all the information you should need to either review it, or at least check it out and let me know what you think!

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The Work. (Games : Ms. Rainbow : Forum : Follow as we work! : The Work.) Locked
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GreenfordGames
GreenfordGames Challenging games = Fun games.
Dec 5 2015 Anchor

You can download it from the apple store here:

Itunes.apple.com

You can download it from the google play store here:

Play.google.com




Game Journal

This is my first time doing a game journal but hopefully not my last! Ive read multiple times from developers that keeping a journal helps to keep them on track and meet deadlines that otherwise would be hard to stick to. Since I am having that problem myself, I figure ill give it a try!

Concept:


The idea behind the game is simple. There are 9-10 levels. Get to the end of each level without falling in the pits, or landing on the bad obstacles. (Spikes, saws, etc). As the main character, you will progress through the levels, and along the way you will acquire advice/abilities from a few helpful friends. Though there will be a set way to beat each level, there will be hidden passages and routes that are not very apparent unless your looking! By the 10th and final level, you will have learned all the abilities to catch up to and put a stop the the main nemesis.... If you can.



Abilities Gained

Level One- You will Learn Tap to jump short, Press to jump Farther, Hold to jump Farthest.
Level Two- You will Learn Wall Slide.
Level Three- You will Learn Wall Jump.
Level Four- You will Learn Double Jump.
Level Five- You will Learn Double Jump Off Walls.
Level Six- You will Learn Triple Jump.
Level Seven- You will Learn To Glide.
Level Eight- You will Learn to Blast.
Level Nine-- Nothing.. You have no wings to fly =P


Art


Enemies:

User Posted Image

Mentors:

User Posted Image

Backgrounds:

User Posted Image



Monetization Strategy:

Advertisements **AND** In-app Purchases


I've decided how the game will attempt to generate revenue...
Since you cannot move on to the next level without beating the previous level, I will allow users who have not yet beat a level, to buy a key, and unlock only the NEXT level. I didn't want to make this 0.99$, but its the lowest possible price in the App store pricing.

Also, I will be including an ADMOB ad every 5 deaths and retries at the same level.
- To add to this, I will also be including a remove ad's button in the settings menu.
-1.99 to remove ads?



Budget:


Hey everybody! This section is new, and something that Im going to experiment talking about. The budget for this game.

So all of the programming, level design, concepts, and story were done by myself. Although this is a cost, (Time), I will not be considering this as an expense.

Licenses and Software

Stencyl Studio License: $200 (Yearly)
Apple Developer Ls: $100 (Yearly)
Google Developer: $25 (Lifetime)



Artwork and Advertising


Artwork for game: $150 (Lifetime)
Kenney Studio for tiles: $20 (Lifetime)
Advertising: $ 0 (As of now, WILL be advertising some)
Reflector for Promo vids: $25 (Lifetime)

Extras: $150

This is just keeping track of a running total for money spent for help while working on the game. This is for things such as post help, extension help, suggestions, and to help other developers good causes.

Total:

The running total as of now for all of the above mentioned things.

Total:$670.00



Beta Testing


iOS Beta testing is now live. Looking for more testers, still have around 900 slots open. Send me a message that includes:

1.) Your name
2.) Age (If you don't mind sharing)
3.) Your Email that you can open on your iOS device.

Dec 5 2015 Anchor

This is awesome man. I began following this game a little while ago. I left a review (10/10) as it deserves. But now THIS!!! I have never seen a single developer so passionate about his work. Where did you find the time to make a game journal as well. Also, I signed up for the beta test through you website... Didnt want to leave my email on here! Looking forward to hearing from you! Again... Awesome work man!

GreenfordGames
GreenfordGames Challenging games = Fun games.
Dec 5 2015 Anchor

Thanks "GameReviewer". I actually kept this up to date the whole time I worked on it. But it was not on this site. This is the final version of it... or atleast working final. Thanks again for your review and your kind words!

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