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MoltenFury is a RTS/Sim loosely based on Carrier Command from the Amiga days. You control a starting island, and need to invade the computer's islands/control zones. You can defend your control zones with defence emplacements, attack with tanks and fighter aircraft - or task your AI to do various missions. It conceptualises the idea that an alien race is invading Earth, but its war machine replicators can only create 20th century Earth-based hardware. I'm adding the concept of alien upgrades, such as time bombs and plasma/laser based weaponry to make it interesting. I'm working very strongly on the AI. Computer pilots actually fly the planes, land and attack etc. - they don't follow pre-programmed splines or actions etc.

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Description

This video shows how the MoltenFury ground installation placement process works. It has a gun sentry (tagged as a player), and Uranium Processor (tagged as an enemy), and shows how the sentry locks on and takes the enemy out. This will be better suited to moving enemies, which is on it's way.